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Shemzu

Profession for BE Retr Paladin

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Shemzu    0

I know Blood Elf gets +10 to Enchanting so I'm thinking of picking it. I don't know what to pick as second. I'm a very inexperienced player. What works best on this server?

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OakyHefty    14

Actually that racial +10 to enchanting won't mean anything at the end. It only allows you to learn some recipes and disenchant some items faster.

So don't look at racial that much. But enchanting itself is a nice profession because everybody needs enchants so you won't complain about lack of customers but also you will get access to exclusive enchants.

 

 

But it's all about what you want. If your character is new, go get mining and skinning, use it to collect stuff and sell it on auction hall to get that gold you will need alot at this moment. And then later you can unlearn one of these and get for example enchanting.

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KimmoKM    42
4 hours ago, OakyHefty said:

So don't look at racial that much. But enchanting itself is a nice profession because everybody needs enchants so you won't complain about lack of customers but also you will get access to exclusive enchants.

No it isn't. The exclusive enchants give the same benefits as other professions so don't in fact offer any advantage (in fact, it's a disadvantage, because gaining this benefit costs enchanting mats worth gold) and for all but the most business-savvy players dedicated for making gold, you will NEVER make back the cost of leveling the profession in the first place from selling enchants, compared to cheaper professions (inscription/alchemy). Taking DEing epics into account, you might eventually, but even that is questionable, especially considering some other professions also allow you to save money in other ways (such as double flask duration for alchemy and inscription shoulder enchants being cheaper than Sons of Hodir ones, as well as removing the opportunity cost of time spent getting your reputation up).

Moreover, as ret specifically, ap is strictly inferior to strength so in actuality the benefit (enchanting gives 80ap) isn't the same as other professions but in fact worse than JC (105ap) and Blacksmithing (100ap come epic gems, at this stage it's the same 80ap benefit) that allow you to get stats of your choice. Tailoring and engineering would also be more potent than ench/alch/insc/LW, although require slightly more thought than passive stats. Moreover, if you are thinking about perhaps playing Holy offspec, for Holy JC+BS are overwhelmingly the strongest professions.

TLDR: If you want to min/max, the professions of choice are JC and one of tailoring/engi/BS (once epic gems become available). If you don't really care about min/maxing, inscription and alchemy give parity benefits to remaining professions while being the least trouble. Enchanting and leatherworking are cuck professions: someone's gotta have them in the guild, but they are goddamn awful to level and you get no personal benefit out of them.

Edited by KimmoKM

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saky    0

If its your first time playing you probably dont prioritize min/maxing and the dps difference from various professions is small (not counting gathering professions as they are only gold profs) so pick the one you feel most fun to you, thats all.

As for enchanting it is one of the best if not the best profession to gold making but also the hardest to lvl up (gold wise) and might be tricky to actually making huge profits from it as its require some game knowledge about which enchants sells really well (some from tbc or vanilla)  ;)

 

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