Hello guys, I'm in an existential crisis. I cannot tank Morogrim Tidewalker.
My gear : https://legacyplayers.com/Armory/Default.aspx?charid=599790 (itemset 2)
So basically i'm a 4P T4, fully tier 4 geared warrior.
Using a full mitigation group setup (Devotion Aura, Grace of Air Totem, Blood Pact) along with elixirs of armor and agility (and ironshield potions) I'm getting hit for ~7000 damage autoattacks. I'm using Shield Block on cooldown to mitigate crushing blows, but there comes our favorite friend : parry haste.
On a parry, if I lose my shield block stacks due to increased swing speed and get hit by a crushing blow, it's basically death : 15K damage crushing blows.
Having approximatively 18K HP, I died with an instant Tidal wave into crushing blow : 3k5 + 15K damage.
I have been able to survive some crushes, but in this scenario I just die.
I've tried many things, going for double stamina trinkets and gemming stamina (that would have gained me like 1K hp, which wasn't enough of a deal to survive), then back to a more avoidance-oriented playstyle. My guild tells me to go toward expertise to avoid parries, but I simply cannot reach the parry reduction cap (60 expertise) and pure avoidance (on the items I have) outvalues the expertise i can get from another item (Basically Ring of Unyielding Force VS Shapeshifter's Signet).
I don't know if there are ways to play around this, because a parry haste can either have no effect or just be an instant attack, so it's hard to plan cooldowns around it, and I'd rather keep them for scenarios like 2-3 healers that are bubbled, etc.
What am I doing wrong ? And what's up with the damage also ? 6-8k swing that turns into a 15K crushing... aren't crushing blows meant to do 150% damage ? We're near 200% here...
I really need to find a way to tank this boss, my guild basically skips me tanking bosses at all because of this (I have absolutely no problems tanking other tier 4 and tier 5 bosses, we successfully killed Void Reaver yesterday and I never died during our few tries), and I spend my life tanking trash and sundering bosses, and we basically do all T5 content with double druid, simply because a 15K crush becomes a 8-10K crush on them with their armor, making it less of a one-shot situation, even though I take less damage overall counting my avoidance.
Thank you a lot if you can help me with this.