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Guide: Fury Warrior

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jrothwell    1

Fury Warrior PVE Guide 3.3.5 by Dolice (Horde)

Talents + Glyphs



No exceptions on the glyphs there is a talent build with Enrage but it's pretty useless since you never want to take damage it's only useful on festergut and another thing to not the Enrage effect from the talent Enrage overwrites the Enrage effect from your Death Wish CD and you will end up losing 10% damage because of this, that's why it's only useful for festergut as the loss of the 10% damage over the duration of Death Wish (30 Seconds)  outweighs itself since you will have 10% damage from the Talent Enrage almost all the time and over around a 3 minute fight that's more dps than an extra 10% damage once for 30 Seconds 

BiS List (end Game)


Notes: Some of the items are Leather and One Ring and also the Hunter Weapon From LK 25 HC as your Ranged slot these are correct and don't let anyone tell you different however do not take Fal'inrush, Defender of Quel'thalas off a hunter that needs it, only roll on it if it's going for offspec or if nobody needs it your 2nd BiS Ranged Slot Item is Gluth's Fetching Knife from 10 Heroic

(HC) Sanctified Ymirjar Lord's Helmet
(HC) Penumbra Pendant
(HC) Sanctified Ymirjar Lord's Shoulderplates
(HC) Vereesa's Dexterity
(HC) Sanctified Ymirjar Lord's Battleplate 
(HC) Toskk's Maximized Wristguards
(HC) Aldrianna's Gloves of Secrecy
(HC) Coldwraith Links
(HC) Sanctified Ymirjar Lord's Legplates 
(HC) Apocalypse Advance
(HC) Frostbrood Sapphire ring
Ashen Band of Endless Vengeance
(HC) Sharpened Twilight Scale
(HC) Deathbringer's Will
(HC) Shadowmourne
(HC) Glorenzelg, High Blade of the Silver Hand
(HC) Fal'inrush, Defender of Quel'thalas


Gemming + Enchanting

In regard to gems: Gem strength until you hit around 50-60% passive armor penetration rating (arp, once you get to that amount, gem arp in EVERY SLOT (and I mean EVERY slot) until you hit 1400 arp (100%). When you get to the point that you are going ABOVE the arp cap, start gemming strength, strength/ crit, and/or strength/ hit (if needed)
Personally, I keep arp gems in blue and red slots, I like to go for socket bonuses when I can. After 100% arp, if below hit cap, put str/ hit gems in yellows until you get hit cap. After you have hit cap and arp cap, put str/ crit in yellows when the socket bonus is 6 or more strength. Other than that, strength wherever you can. You need at least 1 Nightmare Tear in somewhere in your setup, put it in the blue socket in your chest. You need it to activate the meta and it helps that you get that socket bonus. Don't use any other blue gem.
Stat order is: 5% hit> 26 Expertise> 1400 arp> Strength> Crit > Haste.
-Meta: Relentless Earthsiege Diamond
-Red: Fractured Cardinal Ruby/ Bold Cardinal Ruby
- Yellow: Etched Ametrine/ Inscribed Ametrine
-Blue: Nightmare Tear

Helm: Arcanum of Torment
Shoulders: Greater Inscription of the Axe
Back: 22 Agility
Chest: +10 all stats
Bracers: Assault 
Gloves: Crusher
Belt: Eternal Belt Buckle
Legs: Icescale Leg Armor
Boots: Icewalker (if below hit cap) /  32 Attack power
Weapons: Berserking on Both


Jewelcrafting for your 3 JC only gems (Priority Profession)

Blacksmithing for an extra 2 Sockets (engineering is also viable with the haste on-use enchant on your gloves)

No exceptions if you don't have enough gold to buy mats for Blackmithing / Engineering or can't be bothered farming, stop playing wow



your rotation is fairly simple. Spam heroic strike, SPAM IT!!!! NEVER LET IT NOT BE UP. HS is your top damaging ability, you want to use it as much as possible. While doing that, use Bloodthirst and Whirlwind EVERY time they're off cooldown, using slam on every proc. When the boss is below 20% hp, just use your normal rotation, but use execute in fillers. Do NOT spam execute, it deals less damage and drains rage. If you are getting into very high end raiding, you will start putting rend into your rotation in frees, when you have bloothirst, whirlwind on cooldown, and no bloodsurge proc. The macro will be provided at the bottom.

This is the priority list:
Heroic Strike > Bloodthirst > Whirlwind > Slam(proc) > Execute.

Bloodrage > Queue Heroic Strike > Bloodthirst > Queue Heroic Strike > Whirlwind > Slam (if Procced) > Queue Heroic Strike


Tips / Cheese DPS

Deathbringer: Don't be afraid to wait 1-3 seconds to use WW if blood beasts are coming out soon. then replace Heroic strike in your rotation with cleave and cleave the fuck out of them, don't stop to target them, target saurfang and do your rotation while cleave spamming the blood beasts then once there down go back to your normal rotation

Always make sure BT + WW is on CD before using Slam Procs also keep in mind they use your Global Cooldown - don't rage starve yourself by using Heroic Strike at lower gear levels it'll take some time to get used to but try to think outside the box and think "can i fit in a heroic strike here and not starve myself" and you'll know if BT, WW, Slam Proc or Offhand Whites will generate you enough rage to fit in an Heroic Strike after some practice, another thing to note is your offhand whites will ALWAYS generate you rage no matter what even if it is dodged or parried the only difference is if it it actually hits or crits it'll give you more rage than if it's dodged / parried but that won't be as big  of a deal if you are behind the boss as you should have 26 expertise in your Main hand and offhand so the boss will not be able to parry.


BT Macro

#showtooltip Bloodthirst
/equipslot 16 your mainhand here
/equipslot 17  your offhand here
/cast Berserker Stance
/cast Bloodthirst

Slam proc macro

#showtooltip Slam
/cast Slam


Shield Wall Macro (for Blood Queen Lanathel)

#showtooltip Shield Wall
/equipslot 16 your mainhand here
/equipslot 17  your shield here
/cast Defensive Stance
/cast Shield Wall
/cast Battle Stance

Rend Macro (needs to be hit 2 times)

#showtooltip Rend
/cast [stance:1] Rend; Battle Stance
/cast Berserker Stance

Slam Proc Heroic Strike Macro (very rage intensive use at 50+ rage)

#showtooltip Slam
/cast !Heroic Strike
/cast !Heroic Strike
/cast Slam
/cast !Heroic Strike
/cast !Heroic Strike
/cast !Heroic Strike

Heroic Strike Execute Macro (very Rage intensive, use at 80+ Rage and only as filler at when WW, BT is on CD and no slam Procs)

#showtooltip Execute
/cast Execute
/cast !Heroic Strike

Thank you for reading this guide feel free to whisper me in-game for any questions

Edited by jrothwell

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jrothwell    1
9 hours ago, gret said:

No offence but what's the point in guide that will be usefull in about 8-12 months maybe ?

just because it lists end-game BiS gear doesn't make it irrelevant, there is still useful information which i have provided as a guideline to help people figure out how to play Fury Warrior properly

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Kiszh    0

Did you just look at recount and see heroic strike at top, and assumed heroic strike is your most valuble ability? Your melee swing damage is calculated into that heroic strike damage. That means a big portion of that damage would've occured with or without heroic strike queued. The priority is BT>WW>Slam>Heroic strike. Not only is it more economical in terms of rage, it's generally the best priority list to follow for DPS.

Don't get aggro on blood beasts.

Edited by Kiszh

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jrothwell    1

no, the whole point of the ability order i posted was to inform people how important it is to attempt to never miss an Heroic Strike whenever possible for example lets say your at 40 or so rage and all your abilities are off cooldown logic would tell a player not familiar with fury warrior "i only have enough rage for a BT and WW" but this is not the case since there not taking into account rage gained from OH whites, BT or WW and HS Glyph so the correct order in this situation would be Queue up an HS > BT > HS > WW > HS > Slam Proc > HS and ofc you don't deliberately get aggro on blood beasts but shit happens more than likely your WW is going to hit them even if you use WW before they Spawn therfore you will get aggro from them from that WW which means welp, i may aswell cleave, i know they recover saurfangs health when they hit someone which is the whole reason there attemped to be kited.

Edited by jrothwell

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