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MrCulé

Transmogrification System - Release day: July 6, 2018 at 9:30 Realm Time!

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MrCulé    170

Transmogrification - the most important informations. 

Transmogs release date: July 6, 2018 at 9:30 Realm Time
Tutorial release: July 1, 2018.

1. First and foremost, we know that many people are against the feature which comes from the Cataclysm expansion and therefore we created an option, which lets you toggle the transmog visibility. The cost of disabling transmog visibility on other players costs 50g. If you want to turn them on again you have to pay another 100g. 

You can ask: Why do we have to pay for enabling and disabling transmogs? Well, transmogs are an additional feature in the game, so each option of reducing the amount of gold on the realm is healthy for the economy. The second reason is that we want to measure what's the players' attitude towards transmog. Transmog NPCs are located in the centre of Dalaran (near the fountain) as well as in the both capitals (near the Auction House). 

2. Transmogs on Angrathar will be a paid feature.
Armor Token = 10 SC
Weapon Token =  50 SC

You can again ask, why? Sunwell isn't a server that offers Pay to Win services. Our income is limited but we do our best to compete with the other servers that have much larger development budget. We try to provide you the fastest in-game support among private servers as well as fast and reliable development support. Transmogs as a visual feature which doesn’t impact the game, so it seems to be a good way to help keep the project in a good condition. 

3. The only transmog items that can be bought in the store are lower level PvP sets: S3 - Vengeful and S4 - Brutal and PvE tier 3 (level 60). Offsets as well as S3/S4 weapons will be available to buy in the store as well. 

The natural question in that case is again - why? Let us explain it. 

Well, PvP seasons aren't very long on progressive realms based on one expansion pack, so the majority of players isn't able to collect enough arena points to buy both: current PvP gear and PvP transmog gear. We know that players love TBC sets, so they will have a chance to keep their AP and buy these items. Such solution dosen't have a negative impact to the game, it's just a cosmetic option. After all - none of them give any advantage at max level. 

When it comes to Tier 3 - originally players could collect these items in Vanilla Naxxramas that isn't available anymore on WotLK. 

4. There are some restrictions when it comes to making transmogs.

You can transmog only the same kind of gear. For instance: appearance of 2H Weapon can be changed by using other 2H weapon (you can transmog 2H mace into 2H axe, etc). However there are two exceptions: 
- Illidan’s weapons, Warglaives of Azzinoth, can be used to transmog 2H weapon for Warriors. 
- Staves can be transmogged using the other staves as well as 2H maces. However, if you're a mage and you can use staff and cannot use 2H mace than you cannot transmog a staff into a 2H mace. 

Furthermore, you can transmog a one-hand axe into a one-hand mace, a 2H mace into a 2H sword etc. - but your class must have an access to using the specific kind of weapon. When it comes to armor, it’s obvious that plate items can be transmogged with other plate items, leathers with leather and so on. You cannot transmog cloth items with plate, mail or leather items. 

5. Transmogs cannot be saved and therefore token prices are so low. It means that each time you change an item, you need to make a new transmogrification.

6. Transmogrification tokens are not tradable. 

7. Transmogrification tokens can be sent via the gift system. 

8. Legendary weapons can be transmogrified, but it costs 10x weapon tokens.

9. We're going to enable the possibility to exchange emblems, arena points and honor for armor/weapon transmogs tokens.

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Neverblock    3

I would much prefer it being opt in, not opt out. To me, this just screams "custom server" in a untasteful way.

Edited by Neverblock
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pixelated    3

I know it is only 150g, but having to disable it if you don't want it just a gold sink at this point, and the server isn't suffering from inflation. It should be turned off by default and then turned on by spending 300g, makes more sense that way since transmogging is a special case and not the norm.

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Turanius    3

Why don't you just make this like having a chance from every 25/10 raid boss and from bg for you to create a tmog scroll (scroll of deception) and then let the players go around the content gathering gear and customizing their characters the way they want them to look like, also enable this feature to buy more tmog scrolls and more expensive and exclusive scrolls for legendary weapons or w/e from the sunwell store, that way everyone can be happy

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Vaxsysl    8

You made no mention if it will on default be disabled in BG and Arena...Please confirm or deny.

And for us mere mortals who live in third world undeveloped countries who cannot afford to purchase sunwell coins without holding our balls in pain, thank you for not restricting to only server currency.

Additionally, please, don't make transmorg cost Arena Points. I briefly played on Feronis; I liked the prospect of needing much needed NR content materials to enable it. Epic gems (currently rares will do?), abyss crystals, etc. Or if you will restrict it to player only currency (rather than requiring both), let it affect FARMABLE in-game currency - Emblems, Honor and Wintergrasp / Stone Shards variation. Arena Points are not really farmable. Main spec, offspec... season ends before offset mainset and t2 weapons are purchased.
(mainly it differs if you want players make profit / serve the economy or CHARACTER currency to be used)
(edit: for the sake of having more donations to keep the realms running, character currencies have more sound to them)

ANd/or letting us acquire them via certain boss kills or BG/WG wins, akin how emblems are got (rather than lootable loot, we all know how that will end up).


Cheers.

Edited by Vaxsysl
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Alyndra    9
3 hours ago, Neverblock said:

I would much prefer it being opt in, not opt out. To me, this just screams "custom server" in a untasteful way.

this

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Bondrewd    0

This really starts to feel like a custom server with each passing day. Even more than that, transmog on legendaries? what the fuck???
And then the posibility to get "transmog tokens" for bg/arena/emblems? Dudes, what the actual fuck?

What's the fresh-est server after this one? Gonna transfer asap

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Vaxsysl    8
10 minutes ago, Bondrewd said:

This really starts to feel like a custom server with each passing day.

There have to be some custom things implemented. If you want a real blizzlike copy of WotLK, pure 100% - sorry, you won't really find it anywhere after a whole decade of its release, and if you manage to, the population won't be so active (level up with 1x rate again, REALLY??). The only real non-blizzlike thing were the 2x rates. The pre-nerf and buffs to raids are welcomed. Now this will be another non-WotLK setting enabled, but its nothing game-breaking or changing anything major either way. Transmogrify is a fun feature, and you're not entitled to see it if you don't want to (if they change the opt out that is). Besides, keeping the serves up costs money and we all know it doesn't grow on trees. Some income must be present.

Complain all you will, but there is nothing game-breaking in anything "custom" they have implemented on either Feronis or Agranthar. If you dislike cosmetics so much, close your eyes.

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1 hour ago, Bondrewd said:

This really starts to feel like a custom server with each passing day. Even more than that, transmog on legendaries? what the fuck???
And then the posibility to get "transmog tokens" for bg/arena/emblems? Dudes, what the actual fuck?

What's the fresh-est server after this one? Gonna transfer asap

Idk wtf is ur problem against it. Its a transmog feature, doesn't impact the game in any way. If u dont want to evolve , just please piss off to Vanilla or alpha wow by instance.  There u wont have anything.  Against it? Disable it. Is that hard

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PastaGuy    2

I hope you guys realize that if the system was going to be turned off by default, it might have as well never come live. Majority of people probably wouldn't spend 150/300g(unclear from the 1st post), wouldn't know or it would take time for them to "convert". Whatever the reason would be, it would hurt the whole system since knowing most people don't see the changes in clothing would put off people from actually getting transmogs in the first place.

In other words - suck it up, it's not a terrible feature, personally I even like it as I never played on retail since wotlk and the idea seems fun to me. If you really have problem with transmogs, you can always turn it off, the cost isn't that high.

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Avender    0
On 3.07.2018 at 12:30 PM, PastaGuy said:

I hope you guys realize that if the system was going to be turned off by default, it might have as well never come live. Majority of people probably wouldn't spend 150/300g(unclear from the 1st post), wouldn't know or it would take time for them to "convert". Whatever the reason would be, it would hurt the whole system since knowing most people don't see the changes in clothing would put off people from actually getting transmogs in the first place.

 

Wait wait wait, if you wanted it and waited for it, you surely will know it's here and how to use it. Thank god you can turn it off - this should be the default option.

 

Hope you will be able to only have paid transmogs (for sunwell coins) - having transmog tokens "drop" or be otherwise farmable gonna smell like funserver which you guys probably attempted to ommit.

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