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Sonnelion

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Sonnelion last won the day on November 4

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  1. Sonnelion

    <Hollow> Alliance EU English

    Update: <Hollow> (Alliance EU) is semi hardcore raiding guild recruiting active and good PVE players for nice progression as well as having nice time together. Guild goal will be to clear everything in TBC but won't be going after server first, if it happen due to players quality we will do it but not at cost of real life. Like myself I expect other players to also have real life work/family and other responsibilities. What the guild expect from the raiders is always to be prepared for raids, knowing tactics, having consumables and viable specs. Most probably there will be 3 days raiding later after Kara is on farm ( 2 days will be for 25 man progression and 1 day for clearing Kara with several groups ) and raiding time will be 19:45-23:00 (20:00 we are pulling) We are in need of : 1 Elemental Shaman 1 Balance Druid 2 Lock 1 Mage 1 Hunter 1 war Arms with OS tank Exceptional players are welcome to apply regardless the class/spec. Players that will have the time and experience will also be able to step up and fill the guild ranks. More casual and PVP players will be also welcome and if there is huge interest we can even make PVP teams for BGs and Arena. However since I am mostly PVE oriented will need someone else to organise the PVP events. Interested players can join the guild discord https://discord.gg/MBJvRF, discord may become invalid but there are always fresh post on server discord you can join from there.
  2. Sonnelion

    Community poll for xp rate change

    x2 is decent speed , players that will go for server first will rush, if you aint one of those players that can play 16h a day than you should enjoy the game really, its not big of a deal to be server first on a private server for a 12 year old content. It will create a diversity on the server and have lot of players in every bracket of levels within few days that is also great and the struggle to hit a mob first will be on the very start only. Also x2 leveling speed corespondent nice with x1 loot table cause this wont be one of those servers i read about dropping huge amount of gear to make gold there for gold will have some value as well as the epic patterns later ingame. That bonus speed wont be able to be used on start as it will create p2w element but it will be nice to buy it as an option to faster level up an alt and that is something i really like and gonna use it for sure. Also using it on alt doesn t create a problem as i already have gold on my main to help that alt learn spells get mount ect. New players later can also use this to catch up faster only they will need to chose what spells they are gonna learn and not learn all spells that you aint even using.
  3. Sonnelion

    Xp rates

    If server has huge amount of population dynamic respawn on herbs and ore will be nice to make it posible for all those players to be able to grind otherwise will be very hard for players to level up profesions.
  4. Sonnelion

    Faction imbalance

    It does change things ever since the announcement was made. Alliance ratio was little above 30% on 2 surveys now is 46% on almost 1k players vote sample. It had 1 ally guild vs 7 horde now on the topic there are 5 ally and 8 horde so it is working towards providing balance. As i said earlier ally needed something to give them permanent benefit not just early game leveling speed. To sum: Dual talents for ally 500 gold is something that stays permanent with option if server is balanced to be implemented a way for horde players to get it later in game, it is also something of a permanent buff that can match if there is lower population on ally side as well as horde racial been better. x3 Ally leveling speed is removed and horde has same chance to level as fast as ally and compete and there is no need for ally to level faster now that some kind of balance will be provided zones will be a true PVP and not a massacre so it is in favor of the server. Ally will still have weekends that will get little more leveling xp that can help more towards 50-50 balance when new ppl see there is some kind of balance on server and ally get something extra in leveling speed and other perk to compensate for late game as well as making alts so its fair in my eyes. This does not also change the game for the horde cause they are not limited how many players can be online at a time, they still have better racials and same speed leveling that they are gaining with this and did not had with previous set of perks in ally favor so they will be on even ground with ally when it comes to leveling and early raiding. They benefit of having less time w8ing in que for pvp if the server is balanced. They will have enough big population and probably still be majority but by way smaller % so they will have tanks and healers to go HC's and raids with. And with all this ally gain something without horde lose anything and its working so far very nice. All and all very good job to Sunwell team for doing all this to provide us with nice server that will also be faction balanced.
  5. Sonnelion

    Faction imbalance

    The developer team already made a bold move towards balance without touching racial, make horde que login or giving any buffs that were not in tbc. There is already increasing numbers on ally side that will for sure provide towards balance and its great. I think this topic won't be needed much anymore and all players that consider this server please vote to the survey on discord posted by MRCULE it will be of a huge help to see the changes towards the balance and every vote is important.
  6. Sonnelion

    <Hollow> Alliance EU English

    <Hollow> (Alliance EU) is semi hardcore raiding guild recruiting active and good PVE players for nice progression as well as having nice time together. Guild goal will be to clear everything in TBC but won't be going after server first, if it happen due to players quality we will do it but not at cost of real life. Like myself I expect other players to also have real life work/family and other responsibilities. What the guild expect from the raiders is always to be prepared for raids, knowing tactics, having consumables and viable specs. Most probably there will be 3 days raiding later after Kara is on farm ( 2 days will be for 25 man progression and 1 day for clearing Kara with several groups ) and raiding time can be 19:00-23:00 or 20:00 - 23:00 depends on players work and all. Will be decided according to our raiders needs. Almost all classes and specs are needed now on the start, we are few players so far. Players that will have the time and experience will also be able to step up and fill the guild ranks. More casual and PVP players will be also welcome and if there is huge interest we can even make PVP teams for BGs and Arena. However since I am mostly PVE oriented will need someone else to organise the PVP events. Interested players can join the guild discord https://discord.gg/Zg9cg8
  7. Sonnelion

    Neutral ( not decided yet )

    <Hollow> is semi hardcore EU raiding guild recruiting active and good PVE players for nice progression as well as having nice time together. Guild goal will be to clear everything in TBC but won't go for server first, if it happen due to players quality we will do it, but not at cost of real life. Like myself I expect other players will also have real life : work/family and other responsibilities. In other words guild will be heavy PVE oriented but we will try to keep the friendly approach and nice relations inside the guild community. By the looks of server ratio and all, we will probably go horde to fully use the advantages that TBC provides for horde on long term via better dps racial and also massive recruiting possibilities when it comes to players capacity if server is horde heavier as expected. It can be changed to ally guild ONLY if there is faction que penalty due to server been heavy horde and force players to go alliance. ATM there is not a clear balance and none is forced to chose faction that will be massacred 2 or 3 to 1 while leveling or farming as well playing with a bit weaker dps racial and nothing that is given to ally is worth considering but it can still be changed if the balance is provided. What the guild expect from the raiders is always to be prepared for raids, knowing tactics, having consumables and viable specs. Most probably there will be 3 days raiding later after Kara is on farm ( 2 days will be for 25 man progression and 1 day for clearing Kara with several groups ) and raiding time can be 19:00-23:00 or 20:00 - 23:00 depends on players work and all. Will be decided according to our raiders needs. Every class and spec is needed atm but it will be changing as people join and decide what they will play, there will be updates on our guild discord. More casual and PVP players will be also welcome and if there is huge interest we can even make PVP teams for BGs and Arena. However since I am mostly PVE oriented will need someone else to organise the PVP events. Interested players can join the guild discord https://discord.gg/Zg9cg8 or if you have some more questions.
  8. Sonnelion

    Which faction will you play?

    Balance keeps server alive m8. If you add some faction que you solve this problem without mess up with factions and racials or anything game play related. Don't see how this is harmful when it is helpful and all those survey provide feedback admins can act upon. And if server really is 45-55% no 1 should be afraid of that penalty. Also guys like me played retail and are newish to this old expansion servers i don't know what was on HG nor i had any impact on other servers after that server. I can only say what i see here on every survey and also on guild recruiting on forum. Sorry but if something is white it is white , if something is black it is black, i can not go on pretending its not white or black but pink. So if really things are pink no one will be against safety mechanism provided by faction que if there really are 45% ally players. Also this does not mess up with factions or racials so you should be up for this to prevent imbalance.
  9. Sonnelion

    Dual talents on TBC

    Lets go from start: 1. ''This game is not about grind. Grind is importand but it is only a tool that allows players to do true goals of this game: play BGs, play arenas, do dungeons, do raids. You are never grinding just to grind (well maybe you are...) but to ench your items, buy gems, craft some equipement, make consumables, make cash. I never said that you shoudl get anything for free but forcing people to farm 100g just to play a hour or two to play PvP is just insane. Preventing people from playing multiple roles and enjoy their toon is also insane. Can't believe that there are people actually opposing dual spec when administration already announced that server will be 2 XP which declines it from being purely TBC right off the bat.'' - Huge part of Vanilla and TBC is about grinding deferent stuff. You still did not answer my question yet again but all you say is 100 gold to play 2 hours of pvp. YOU WONT with huge imbalance on server dude no matter what they give you. If 1 faction is heavy minority and totally underpopulated you won't play pvp but you will w8 several hours in que if you are playing the over populated faction. So if this is used to somehow implement a balance on the server and give ally players a way out I am up for this but its pointless as horde player ( read better ) deference been this way you will add let say lower cost on ally respec but at least you give something non tbc to provide better server balance. If you play as horde and ask for more and more and more things am totally against it. And yes i am a horde and don't need benefit at all. for the 2nd part lets go question by question. Playing 5 and 3 in arena and especially 5 vs 5 even back in the tbc days there were not as many teams and ques were longer compared to 2 vs 2. On private server with less population than a battle group of 8-10 servers will be even lower no matter what you do. And now with your logic if i am pve oriented player i would preferably cap and grind some raiting in 2 vs 2 especially if i have few hours to play 3-4 of them been raid + some hc instance. On non raiding days i can afford maybe to play pvp or grind for raid or do some extra instances depends what i need. Again it has nothing to do with dual talents. next question is about PVP and BG. How this will help you if you have 70+ ratio of horde players and you que hours for a bg ??? I would rather ask the developers to do their efforts to provide balance to the server and not comfort lazy greedy kids that demand extra things. Achieving balance will provide more active BGs and more active world PVP to be actual PVP and not a massacre of 3 vs 1. Farming reputation again, as horde you will have population am certain of it. Having content been hard as developers promised to make it pre nerf state i would rather have actual tank and actual healer and not some try out kid do HC instance with me. Again the majority population will have enough players regardless my concern again are for the minority population and if this is used to provide balance same as i previously said i can support but giving to horde that we know will be majority its pointless and wont make the server better. Am perfectly sane but since you mention it am abit worried for you. Arguments about NO DUAL SPEC are not just not blizlike but very obvious. Arguments FOR are questionable. Sure there are positive things that can come out of it but than again its all about how they are used. If made to satisfy few spoiled kids that want everything ofc i am not for it, if done right to provide a system that can make some kind of a server balance than it can be looked as OK, not perfect but okish/ Am not doing harm to the server am even stating more important flows with every post I do, but if this harm the lazy spoiled kids and that is how they see on this well we can not satisfy everyone. Also kinda tired of ( each of your last post about this topic been actually your last ) So dont be shy go and write again And yes Its up to Administrators and Developers and their team to decide we only provide feedback.
  10. Sonnelion

    Dual talents on TBC

    Neheri dude am not asking anything you are crying for some stuff that was not implemented in TBC not me m8. So you are the cry baby. Also if it is up to me i dont mind x1 from start aswell. Server leveling speed is set and that is not even used as question for the players to talk but this topic is and that is why we talk this. I don't know how many players are for this or against this and you also don't know guess if this is implemented we will see what support is for this system when next TBC server that is decent comes out. Hope it doesn't come to that as am not really in mood to level up twice just because server lost population due to imbalance or adding non tbc things into TBC. In none of your arguments you haven't really beat any of my statements. Why would over populated horde need this for PVE cause there will be enough tanks/healers and players in general and how this help any horde player if they can not still play PVP because not enough ally plays on server making you still w8 que of 3-4 hours. So you are the cry babe that is : GIVE GIVE GIVE. I dont need anything that was not in TBC and don't ask for anything. Its just you posting things on how do you want something to be given to you I also say I am against and explaining my reasons. So all i see is empty words from you and no i don't call majority of players lazy and stupid just you and few others that have been giving same answer all over again and i still don't have my question answered, why as a horde you will need this perk that is clearly not tbc perk when your faction will be enough big to have tanks and healers for instances as pve player and long que due to not having enough alliance regardless this perk been given to you. Yes lazy dude , lazyyyyyyyyy.
  11. Sonnelion

    Dual talents on TBC

    You seem to not play real tbc not me or at least played on some costume shity server that there is easy way for everything. Not all players are = my friend and grinding is part of the game. Many players don't want to play on a server where your effort won't be valuated just because developers chose to add free way out costume thing. This is their server ofc and they can chose what they will do with it all is in their hands as it is if players that want real tbc will play on this server or chose the next or the one after that. Atm i read blizlike server and not a costume tbc server on their advertise and that is something that made me come here and in my guess many other tbc players. I have only 2 issues so far regarding the server: the first and the main one is the server balance ally:horde and the second is how far they will go with adding costume things that were not part of tbc. As for your stupid POV about what players will or wont have, sorry there is no other way to call it but lazy and stupid. If you dont grind consumables/gems and enchants you will not raid in top guild not me. Cause good guilds want players that are serious and reliable. And there is nothing wrong with less good players and guilds or more casual population. If you don't grind you wont have fast mount not me, there for less players will be competition for farming. Just like in real economy noone will reward you if you are lazy.
  12. Sonnelion

    Dual talents on TBC

    None sense as usual Neheri you obviously dont read what i stated. 1k gold for 6 months worth of respec is = free with tbc amount of gold grind. IF implemented needs to be way more expensive than this ( am against this as this is not something TBC should have ) If server stays imbalanced with population no matter any of this NON TBC perks wont help you play pvp as you will w8 huge que. PVE wise wont have impact on horde side because by the looks of it and where guilds already advertising to play there will be enough tanks and healers. Only ally can have benefit of this if nothing is changed and they will for sure be underpopulated minority can buy them to stay some time on the server before leave it for other.
  13. Sonnelion

    Faction imbalance

    Neheri at least we finally agree on something. I was following survey that were done , also watching the guild topic on this forum and its horde heavy, its not something i say it something numbers say. Implementing penalty in terms of faction que will make some guilds even from now to go ally. And if there are already guilds with some core of players been ally, pve players that come here as individuals will also see ally as option. However what ever is decided needs to be announced prio to even server been launch so guilds can talk and decide. And if they post on forums and players see improvement on ally side that will have impact on individuals when they decide where to go. Maybe even contact some of those guilds prio to server launch. Its not about what ally gains they dont even have to gain anything but some sort of balance needs to be implemented, either it has a bit more significant meaning other than low lvl x3 leveling while other faction has x2 or if you dont plan to add more benefits on ally its totally fine but implementation of faction que ratio will be needed this is something more harsh but it does provide more significant improvement when it comes to balance than give i dont know free mount /cheaper respec or what ever to the minority faction. Tbc is the only expansion with racial buffs problem.
  14. Sonnelion

    Which faction will you play?

    He is not doing anything wrong just like me he is someone who speak the truth and is provided by facts. Every survey even forum guild topic tells you about this imbalance. So if you read carefully he is someone who wants to have balance server and asking developers what they will do about this cause atm its big issue proven by numbers. Doubt he mind even play ally or many pve players will chose horde due to safety option. TBH been horde whole life and i play them not just because of racials, i wont mind even play ally BUT my question is why would i waste time playing ally if there will be huge imbalance and harm my pve style of play. If you can't help increase the population of 1 faction by giving something trivial little better leveling skill till some low lvl like 40 and lower the spell cost since mob loot is still x1 you have to lower it otherwise players wont be able to learn all their spells so this isn t even a benefit on low level and you dont want to give something substential to that faction to implicate on end level ( no more honor gain isnt something to make any1 chose ally due to arena is way more important in tbc and as ally you will anyway have instant que even for the blue gear on start or catch up mechanism for later ) Than you have to really put penalty on the majority faction and you have to announce it on time so guilds know they will have login que past 55% as horde. This will make some guilds to switch ally and will make some pve players also chose ally because this way they will have some safety of been ally. Doubt any1 will want to waste hours/days of leveling and gearing and not been able to play if it is obvious that in short time server like this can end up been 1 faction server, provided developers don't do something to prevent this. So in other words Tomcat this is not Silver making something as big issue, it is in fact a big issue if things stay the way they are.
  15. Sonnelion

    Which faction will you play?

    Silver you forgot the best caster buff trolls wait aoe damage to hit you or even take some damage intentionally if every1 is good with hp and healers have the mana and maximize the haste to 30%. There is a reason why this racial was nerf after in later expansion. PvP is more or less balanced depends what class/spec you are playing and you have to chose a faction for it. PVE not so much especially the damage classes are huge horde advantage. Tanks in tbc and their racial are kinda OKish , more xp tauren , cc imunity ect VS expertice as human,dodge as NE or 10% armor + remove bleed effect very useful on moroes as dwarf. Healers there are some + on horde and some + on ally. Overall the advantage you won't feel it with exception on some harder bosses but far from they cannot be killed by alliance. This is huge on private server on a long passed expansion where you already know everything about it as well as you don't really lose anything by playing a horde that is certainly better than ally for majority of the population and provides you safety that if server has enough players choosing the horde side you can always fine raiding guild. Same goes for guilds that already have some core of members they will go for buffs and safety in terms of recruiting. This was not as huge in tbc on official servers. If you invested in classic leveling as alliance for a long time since we were noobs on start, there was not enough info about stuff, you buy mount , you got profesions and some good recepe if you were raider, you even spend months to level up alts and aditional profesions. You would not really reroll and lose all this. Here every1 start from 0 there for choosing better and safest option is something everyone considers. 3 solutions are there for some of the things to be solved. 1. Make the world PVE zone where ally can free level and farm for late game + lower their cost on respec ( while not do the same for horde ) so ally side can feel more alive. Many players that will certainly play horde are so loud about dual spec but horde wont really have the need because there will be many tanks/healers active there. So yea i called those players lazy not willing to grind at least this way many of those players willing to have advantage may chose ally and provide if not perfect at least playable balance. Some of their arguments were playing pvp when ever they want and not having to respec always but guess what you wont play when ever you want you will w8 hours que if there is imbalance to play a bg. 2. Make real penalty for horde and not a system that can be abused aka 1 account per IP to be log in only. And not to be able to cross the 45-55% ratio. Some guilds for sure will think of starting as ally due to not having all their raiders online for raid due to que. System that allows me to log multiple accounts and some ghost low lvl ally chars just to log my main horde wont provide balance. 3. Give something of a permanent value to ally that can tip the scales and provide balance. Earlier i mention free or low cost respec, faster run as ghost can provide some extra attempt during raids via saving running/ressing/buffing time or be less frustrating if they are ganked by the majority. Make something like Pandas had in MOP, just instead of food to be double make each time ally flask up to give additional XP or AP or SP and maybe some guilds will see this as balance and chose ally especially if there is penalty for massive horde. 4. Not doing anything will result with 1 faction and small group of frustrated players on ally side that are either pure pvp and dont mind been few because you risk losing players to other server. From what i saw NW is on their 2nd stage beta test so won't really come much longer after Sunwell. They do have the advantage so far on balance side as there are penalties for playing horde and already on their forum i saw several ally guilds and little more horde but it is still much better balance than what we see here. Hope this server will fully use the advantage of coming up live before any other server that is decent. My real question Silver is what can make some horde players/guild to actually go alliance and provide some balance what do they need in term of balancing factor.
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