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dgfhsfghert

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About dgfhsfghert

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    Murloc

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  1. dgfhsfghert

    MMR system on Angrathar

    I'm pretty sure it's supposed to work like you're saying. It should simultaneously drop and increase your mmr by x amount every y minutes while in queue. It might be a mechanic on another server or be from retail wrath. I honestly can't recall.
  2. dgfhsfghert

    [report] Goczo

    Your name - ShreducationReported player's name - GoczoDate -28.10.2018Rule that was broken - Wrong language Description - The player used the wrong language in the chat.Evidence
  3. dgfhsfghert

    [report] Voruchula

    Your name - ShreducationReported player's name - VoruchulaDate -20.10.2018Rule that was broken - Wrong language Description - The player used the wrong language in the chat.Evidence
  4. dgfhsfghert

    [report] Ostramariola

    Your name - ShreducationReported player's name - OstramariolaDate -17.10.2018Rule that was broken - Wrong language Description - The player used the wrong language in the chat.Evidence
  5. dgfhsfghert

    [report] Szybkamadzia

    Your name - ShreducationReported player's name - SzybkamadziaDate -17.10.2018Rule that was broken - Wrong language Description - The player used the wrong language in the chat.Evidence
  6. dgfhsfghert

    LFHealer for mls

    Hey we're a mage and a warlock on horde side looking for a healer for 3s have discord and mic pref sham/pal is 3s even active here
  7. destro/affl lf mage + sham for mls bring discord + mic horde/ally.
  8. dgfhsfghert

    Soul shards has become an issue

    I just said that they made the sap thing and it was custom? Are you reading these words? Drain soul already creates soul shards occasionally but since you don't know anything about the pvp environment or can read the actual text I'm not even going to bother explaining to you why you don't want to drain soul in pvp. P.S. Are you farming posts?
  9. Hello. I'm a destro warlock and I've noticed that soul shards have become a problem when pvping. You can have a maximum of 31 shards (with pet out) and those 31 shards are getting burned in half a warsong gulch or in any arena matches lasting longer than 15 min'ish. I have recently learned that the developers have been changing how some spells work in order to give the players a better game experience. Say the /petattack to prevent getting sapped, right? So I was thinking, maybe we could do one of these things: - Increase the cap of soul shards (rip bag space) - Modify spells so they don't use up the soul shard (having 1 shard would be enough forever, yay bags) - Prevent the use of soul shards in arenas/bgs just like it is when in the preparation room of arena. (Could we also have this in battlegrounds? So spells doesn't cost soul shards before gates open in battlegrounds?) - Add a training dummy at dalaran sewers so warlock's wouldn't have to go to africa and kill wildlife while partner queues for arena. I know there's a dummy in orgrimmar but it's rather far away from the arena battlemaster in orgrimmar too. These are just some of my suggestions and I'd be happy if we could have a clear and open discussion about the issue and if anybody got any better ideas please feel welcome to add to this list! Regards, Mxe. P.S. I put this in the pvp section of the forums but it seems like that section is dead/unnoticed for longer periods of time.
  10. Hello. I'm a destro warlock and I've noticed that soul shards have become a problem when pvping. You can have a maximum of 31 shards (with pet out) and those 31 shards are getting burned in half a warsong gulch or in any arena matches lasting longer than 15 min'ish. I have recently learned that the developers have been changing how some spells work in order to give the players a better game experience. Say the /petattack to prevent getting sapped, right? So I was thinking, maybe we could do one of these things: - Increase the cap of soul shards (rip bag space) - Modify spells so they don't use up the soul shard (having 1 shard would be enough forever, yay bags) - Prevent the use of soul shards in arenas/bgs just like it is when in the preparation room of arena. (Could we also have this in battlegrounds? So spells doesn't cost soul shards before gates open in battlegrounds?) - Add a training dummy at dalaran sewers so warlock's wouldn't have to go to africa and kill wildlife while partner queues for arena. I know there's a dummy in orgrimmar but it's rather far away from the arena battlemaster in orgrimmar too. These are just some of my suggestions and I'd be happy if we could have a clear and open discussion about the issue and if anybody got any better ideas please feel welcome to add to this list! Regards, Mxe.
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