Jump to content


  • Content count

  • Joined

  • Last visited

  • Days Won


Everything posted by MrCulé

  1. In this thread I'd like to summarize all the changes that are going live by 29.09 - which marks the launch of 3.2 patch on Angrathar. Most of 3.2 patch changes are already live due to the fact that our realm is technically on 3.3.5a patch, so all the changes regarding spells, talents, battlegrounds, arenas are already active. Trial of the Crusader as well as Trial of the Champion will be released on 29th September at 6 P.M (CEST). Vault of Archavon will be reset on 29th September and closed to 18:00 due to implementing the new boss. Ending of Furious Gladiator season is scheduled at 28.09, 22:00 Realm Time after the additional arena flush. All rankings from all brackets will be snapshotted and summarizing the season will take place after looking through the data which may take up to 2 weeks. PvP season ending will be taken to another forum thread. General Additon of Trial of the Crusader/Trial of the Grand Crusader (10 Man Normal + Heroic, 25 Man Normal + Heroic). Each of the four versions has its own lockout ID. Addition of Koralon the Flame Watcher (Vault of Archavon) - 25 Man and 10 Man. The players are able to zone into Trial of the Crusader (Heroic) without having achievement from completing Normal version. However without the achievement, you cannot start the encounter at Barrett Ramsey. That means only one person from the raid needs to have achievement from ToC normal in order to begin the encounters. Only the leader is able to start them. Possibility to use Prospecting on Titanium Ore. Except the standard drop, it has 3.3% chance of epic gem drop and 75% chance to drop Titanium Powder. Addition of epic gem recipes to the following vendors: Kirembri Silvermane, Nemiha, Timothy Jones Icy Prism is going to have all epic gems added to its loot table with 1.17% drop chance. Captain O'Neal and Lady Palanseer are going to sell epic gems, 10000 Honor Points each. Rare gems are going to be removed. Magistrix Lambriesse, Arcanist Ivrenne, Harold Winston are going to sell epic gems for Emblems of Heroism for the following prices: Cardinal Ruby, Majestic Zircon, King's Amber - 20x EoH; Ametrine, Dreadstone, Eye of Zul - 10x EoH. Alchemy trainers: Linzy Blackbolt, Wilhelmina Renel, Lanolis Dewdrop, Falorn Nightwhisper, Crystal Brightspark and Arthur Henslowe will teach you how to transmute epic gems, all except Cardinal Ruby, whose quest is going to be available. Transmute: Titanium is going to have 20h cooldown. Raids and Dungeons Ulduar stays in its pre-nerf version without any custom boosts. Trial of the Crusader / Trial of the Grand Crusader will yield Emblems of Triumph, 3x per boss. All raids and dungeons which yielded Emblems of Heroism or Emblems of Valor (all dungeons, Naxxramas, Obsidian Sanctum, Eye of Eternity, etc) will yield Emblem of Conquest in the same quantity as previous emblems. The award for completing daily heroic quest (boss): 2x Emblem of Triumph. Daily quest for dungeon trash: 1x Emblem of Conquest. Items Val'anyr, Hammer of the Ancient Kings - stats of this weapon will be increased to match its official statistics. It won't affect how do the item stats display, but the weapon stats were decreased and looked like that. Addition of Magistrix Vesara and Magistrix Miluria in Dalaran. Frozo the Renowned will sell Runed Orb for 4x Frozen Orb. Add new Kirin Tor rings with ilvl226 to Harold Winston in Dalaran. PvP Knight Dameron and Stone Guard Mukar will sell 232iLvl legs for 40x Wintergrasp Mark of Honor and rings and wrists (226 iLvl) for 15x Wintergrasp Mark of Honor. Argent Tournament Grounds Two quests to Black Knight's chain added. Crusader's Quartermaster Dame Evniki Kapsalis added Crusader daily quests available for players with <Crusader> title (Exalted Argent Champion of the Horde or Exalted Argent Champion of the Alliance completed) Silver Covenant (Alliance) / Sunreavers (Horde) daily quests available (required being exalted with the Silver Covenant/Sunreavers and being a champion of at least one racial faction) Boosted ToC 25 HC Lots of people were unhappy with boosts on Ulduar so we've decided to don't change too many things in this raid, only thing that is boosted is HP (by 25% for everything except Faction Champions where it's only 15%) Resets Which will be reset: Arena Points, Honor, Wintergrasp Mark of Honor, Stone Keeper's Shards, Wintergrasp Commendation and Commendation of Bravery. Which will NOT be reset: Champion Seals, Emblems, Dalaran Jewelcrafter's Tokens, Dalaran Cooking Awards.
  2. 3-4 weeks after releasing Call of the Crusade season.
  3. Transmogrification - the most important informations. Transmogs release date: July 6, 2018 at 9:30 Realm Time! Tutorial release: July 1, 2018. 1. First and foremost, we know that many people are against the feature which comes from the Cataclysm expansion and therefore we created an option, which lets you toggle the transmog visibility. The cost of disabling transmog visibility on other players costs 50g. If you want to turn them on again you have to pay another 100g. You can ask: Why do we have to pay for enabling and disabling transmogs? Well, transmogs are an additional feature in the game, so each option of reducing the amount of gold on the realm is healthy for the economy. The second reason is that we want to measure what's the players' attitude towards transmog. Transmog NPCs are located in the centre of Dalaran (near the fountain) as well as in the both capitals (near the Auction House). 2. Transmogs on Angrathar will be a paid feature. Armor Token = 10 SC Weapon Token = 50 SC You can again ask, why? Sunwell isn't a server that offers Pay to Win services. Our income is limited but we do our best to compete with the other servers that have much larger development budget. We try to provide you the fastest in-game support among private servers as well as fast and reliable development support. Transmogs as a visual feature which doesn’t impact the game, so it seems to be a good way to help keep the project in a good condition. 3. The only transmog items that can be bought in the store are lower level PvP sets: S3 - Vengeful and S4 - Brutal and PvE tier 3 (level 60). Offsets as well as S3/S4 weapons will be available to buy in the store as well. The natural question in that case is again - why? Let us explain it. Well, PvP seasons aren't very long on progressive realms based on one expansion pack, so the majority of players isn't able to collect enough arena points to buy both: current PvP gear and PvP transmog gear. We know that players love TBC sets, so they will have a chance to keep their AP and buy these items. Such solution dosen't have a negative impact to the game, it's just a cosmetic option. After all - none of them give any advantage at max level. When it comes to Tier 3 - originally players could collect these items in Vanilla Naxxramas that isn't available anymore on WotLK. 4. There are some restrictions when it comes to making transmogs. You can transmog only the same kind of gear. For instance: appearance of 2H Weapon can be changed by using other 2H weapon (you can transmog 2H mace into 2H axe, etc). However there are two exceptions: - Illidan’s weapons, Warglaives of Azzinoth, can be used to transmog 2H weapon for Warriors. - Staves can be transmogged using the other staves as well as 2H maces. However, if you're a mage and you can use staff and cannot use 2H mace than you cannot transmog a staff into a 2H mace. Furthermore, you can transmog a one-hand axe into a one-hand mace, a 2H mace into a 2H sword etc. - but your class must have an access to using the specific kind of weapon. When it comes to armor, it’s obvious that plate items can be transmogged with other plate items, leathers with leather and so on. You cannot transmog cloth items with plate, mail or leather items. 5. Transmogs cannot be saved and therefore token prices are so low. It means that each time you change an item, you need to make a new transmogrification. 6. Transmogrification tokens are not tradable. 7. Transmogrification tokens can be sent via the gift system. 8. Legendary weapons can be transmogrified, but it costs 10x weapon tokens. 9. We're going to enable the possibility to exchange emblems, arena points and honor for armor/weapon transmogs tokens.
  4. We will announce the official date of launching Call of the Crusade season in the beginning of September.
  5. Character Transfer from retail

    We're not gonna provide character transfer service.
  6. Experience rate doesn't boost population of the realm. The overall number of players in days of exp boost is almost the same like in days without such event. However there are more players in specific hours(mainly EU evening) and that's why you see more players online. We're not gonna change our multipliers.

    Today/tomorrow the issue will be fixed.

    What language are you talking about?
  9. Yes, but we're not going to look for guild masters and ask if guild is still active or not. If we get the report which guild should be unpinned and which one shouldn't then we'll do it
  10. The problem with the transmog system

    I also don't remember any statement regarding the command that toggle transmogs visibility. I emphasized that there will be a possibility of turning it off, but never said that it will be done via command(maybe as an example, but I can't remember such situation). Furthermore, I'm really fed up with people who complaint about things on the store. Remember once and for all - RUNNING PRIVATE SERVER ISN'T POSSIBLE WITHOUT CONSTANT INCOME. - Do you want to get instant support? Of course you do want. - Do you want to see many fixes on changelog weekly - Of course you do want. - Do you want to experience smooth gameplay thanks to good network and hardware? - Of course you do want. But you have problem with the voluntary store that does not affect gameplay? Well, so you have a problem with your logic. Yes, we're like Warmane and now you can come back there. BTW: YOU CAN TURN OFF A TRANSMOG VISIBILITY FOR FREE! Closed.
  11. Crossfaction Battlegrounds

    It's WotLK and everyone knows how looks like PvP balance - it's the general issue, not only on Angrathar. Crossfaction destroys the lore of WoW, so we're not gonna implement such feature.
  12. Read to be up to date!

    1 - Tomorrow (3.07.2018) between 8:30 - 9:15 AM Angrathar(including website) will be offline due to changing the location of the servers. As I mentioned before, Angrathar will be based in Germany. Ping for NA players should be a bit lower: ~10-20ms. 2 - I hear your voices and requests concerning the exp boost event. So, the x3 Experience Boost event will start on Saturday (7.07) at 13:00 Realm Time and will last to Sunday (8.07) 23:59. So, you will get 35 hours of free exp boost x3! Have a nice evening! 3 - Transmogs system will be released on Friday morning. Have fun with collecting the gear. Join our Facebook profile - https://www.facebook.com/SunwellProject/ We will organize many transmogs contests soon!
  13. Read to be up to date!

    BETA realm was closed and we're preparing to Angrathar release.
  14. Post-Ulduar news!

    It's exactly what I wanted to say in this topic. You don't notice the difference between pushing realm first attempts and normal raiding. Class stacking is completely normal situation, because classes aren't equal - 4-5 warlocks even in a pug raid isn't a big deal, what about 5 rogues? Well it might be a problem. Bosses are definitely killable without class stacking, but it's normal that some of them might be killed easier when you have a lot of specific class in the raid. This situation has been taken place on all expansions. I remember when we wanted to kill a council on Black Temple in 2007 and we had 10 warlocks in our raid. We switched shamans in their group and gave them Bloodlast constantly. Did it mean that BT was bad designed? Absolutely not. PvE players are smart and they analyze the situation, they can adapt, end of story.
  15. Discord Banned for talking about transmog?

    I ban people only when they cross borders of toxic and ingratitude for our work. Being on Discord isn't obligated and doesn't exclude players from playing on Sunwell. I don't want to waste my time for the people that are not able to behave in a civil manner.
  16. Haven't received Sunwell coins

    Write to me on Discord
  17. Rules Ninja Looter Detection System List of proofs is part of the ninja looters detection system. It helps you to understand why players were added to the ninja looters detection system. Being on this list means that a specific player was considered to be a ninja looter. If you want to report a player for ninjalooting, please do it here: http://sunwell-community.com/index.php?/forum/35-player-reports/ Players can be reported for ninjalooting on all 10, 25 and 40 raids. Players can be added to this section only after the evidence is approved by at least two GMs. We want to avoid situations when players were added to the list due to a mistake. Players are removed from the ninja looters detection system after 30 days. If they do it again, they will be staying on the list for 60 days. A third time = permanent ban. A player who was added to the list has the right to write an appeal. If the player wasn't removed from the list after a specific period of time: 1st punishment - 30 days, 2nd punishment - 60 days, they should remind the game master who added them to the list that they should be removed. Ninja Looter Detection System based on players' guids: A GUID is the unique number of specific character, so renaming a character won't change anything. If players change the nickname after being added to the list and claim that they were added due to a mistake, you can type .ninjalist and check all the players with their current nicknames. You can see two kinds of warning messages in the game: a) A Ninja Looter has been added to your raid! <Nick> was added to the ninja looter list due to the following proofs: <number of topic>/ sunwell-community.com/forum/88-ninja-looters-list-of-proofs b) You've joined a raid in which there is a Ninja Looter - <Nick> was added to the ninja looter list due to the following proofs: <number of topic> / sunwell-community.com/forum/88-ninja-looters-list-of-proofs After seeing it, you can visit the forum and check why the player was added to the system. Then you can decide if you want to assume the risk of collaborating with this person The old system of punishment Ninja Looters will stay without any changes. This system will be a second tool that should completely solve the problem concerning stealing items.
  18. Sunwell staff read this!

    Show aka Dream: Ninijalooting statement: Additionally, I can add that ninja looters detection system will be implemented soon, probably in the following week.
  19. [Report] Show

    This kind behaviour is more than bad. It's literally being asshole. This is the same guy who wrote this: https://imgur.com/a/m5qryvX the same acc: Dream/Show. We don't interfere to ninjalooting on OS 25, however this case doesn't concern ninjalooting, it concerns extremely toxic behavior. This guy is gonna get perm ban. I don't tolerate such behaviour on my server.
  20. Game masters ignoring obvious ninjalooting

    This is the official statement and it will never change: You must understand two things: The first one: Ninja Looting is a part of this game, end of story. Even Blizzard wasn't able to solve this problem, because GMs are not detectives and the players ALWAYS(we have some experience from Feronis) are hiding the most important facts when it comes to ninjalooting cases. We don't have enough human resources to deal with this problem. The second one: If you want to avoid unpleasent situations just find the guild. That's the perfect solution to be always treated in a fair way. Punishment for ninjalooting in context of 25 raids is a gesture of goodwill; we cannot protect you everywhere, but we want to protect your time during the most important raids in each content. Please don't require more, than we can give you. " We are neither policemen, nor detectives and in my personal opinion we shouldn't even interfere to Ulduar 25. IT'S the MMO game guys, not a singleplayer game, don't expect that you will be protected in each step of your gameplay. I played WoW 8 years and absolutely never had had problems with ninja looters. They obviously existed in the past as well, but I was able to take care about myself. We don't punish for ninjalooting, but it doesn't mean that we let players to do it. The most important rule is - NO INTERFERING TO THE GAME. We are absolutely neutral. When it comes to bad behaviour of community members, there is a report section, just report their bad behaviour and they all will be punished. Muted for 3 days. Best regards.
  21. When is Naxx getting nerfed?

    We'll publish official statement after this weekend.
  22. Revathar (Banned by MrCule)

    I cannot reduce this ban. Polish players very often "make" mistakes. Please pay attention next time on which channel you type in Polish.
  23. Yasha - inappropriate 2v2 team name

    @Piootrek please remove this team and punish the players according to the rules.